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Blender glass
Blender glass




blender glass

  • Regular (9mm Outer Diameter) – This width is similar to that of a typical straw.
  • Also we may not have photos up for the different straw colors, so reference our colored straw products if you are not sure on the color to select. The blender shown in the photos is not included. The Ztransp button should also be enabled, to allow the glass to show the material behind it.Our 12″ Blender Glass Straw is great for sipping up your favorite green juice or smoothie straight from your blender.

    blender glass

    This one even has green edges by having different materials for them.

    blender glass

    Plate Glass with green edges Īnother glass setting.

    blender glass

    Ztransp: enabled (this is very important, otherwise when you set your alpha value, only your background color will show through, not the object behind the alphaed object)Īll the rules for raytracing apply as written above. Just play with the "Alpha" setting until you get the effect you want. Here is an example of some glass that is less transparent and more reflective, almost a mirror. (This setting only applies on rendering while using Blender Internal, not suitable for others like Yafray.) Raytracing is enabled by default in Blender 2.37 and higher. Note: Don't forget to enable raytracing on the render tab (Press F10 in the buttons window, then go to render tab within that window and click the button Ray which will enable the raytracing). NOTE: it is suggested to play with the Fresnel for transparency. (This setting only applies on rendering while using Blender Internal, not suitable for others like Yafray, etc.)Ĭolor: a color of your choice ( try and keep the S(aturation) below.

  • In versions of Blender 2.37 and lower, don't forget to enable raytracing on the render tab (Press F10 in the buttons window, then go to render tab within that window and click the button Ray which will enable the raytracing).
  • Glass needs light coming from different directions, in order to look transparent, start with 4 lamps equally spaced around the glass area in order to fully see the effect, then add/remove lamps to get the effect you are looking for.
  • Glass will not look transparent (outside of the materials panel) while you're looking at it in Blender! It will only look like glass when you render (ray trace) the model.





  • Blender glass